the number of Warp Zones were reduced and infinitive lives exploits were removed). (an arcade version of the first Super Mario Bros.) and were adjusting the game's difficulty to make it suitable for the arcade's pay-per-play model (e.g. The game came into existence when Shigeru Miyamoto and his crew were working on VS. There were four main differences between the original and the sequel: the two-player mode was replaced by the option to play the game as either Mario or Luigi, Luigi was given higher jumps but inferior traction, some of the graphics were updated, and the game was about as close to Platform Hell as one gets short of a ROM hack or the most hardcore Super Mario Maker levels. Following the success of Super Mario Bros., Nintendo decided to follow it up with a Mission-Pack Sequel. 2, also known worldwide as Super Mario Bros.: The Lost Levels, is the second game in the Super Mario Bros. Released exclusively in Japan on Jfor the Family Computer Disk System, Super Mario Bros.
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